About Me
Who am I?
Born in Boise, Idaho, soon after moved down to California, I was quite the creative and imaginative type for as long as I could remember. Playing with Lego, making stop motion films with my brother, and even drawings from time to time. My love for gaming goes back to when the Iphone and Ipod Touch came out and I got to play several mobile games like Angry Birds and Clash of Clans. After moving back to Boise, I found out about a STEM club where you could learn how to make games in Unity and Unreal. This, along with a computer class I took in Middle School, is where my love of game development began to spark.
Starting in High School, I decided that I wanted to start up my own studio dedicated to high quality games and animations. This eventually lead me to Boise State University’s Games, Interactive Media & Mobile (GIMM) Program. I now primarily use Blender 3D while using DaVinci Resolve to edit videos for my YouTube Channel. I am also actively relearning Unreal Engine so that I may use it for my game projects.